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🏆 Rules v36 Ranked17,179 games · 7 days
2026-10-18 → 2026-10-24
KANTOTACTICSMeta
‹ Comps

A Flying · Mewtwo & Aerodactyl

Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24
3.20avg place± 0.27
74.6 %top 4
29.5 %wins
0.2 %usage
224games224 effective

Game tier S; here A because the tier uses avg + CI (3.47) against the reference 4.07.

Best setupfrom 118 real boards

Aerodactyl · usual hex (from other comps)~Dragonair · usual hex (from other comps)~Mew · usual hex (from other comps)~Mewtwo · usual hex (from other comps)~Articuno · usual hex (from other comps)~

Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (5): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.

Variantsthe 4 core units players pair with this comp

AerodactylArticunoDragoniteMewtwo8 % of gamesavg 1.72top 4 100 %
AerodactylArticunoDragoniteMew7.1 % of gamesavg 2.81top 4 81.3 %
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