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🏆 Rules v36 Ranked17,179 games · 7 days
2026-10-18 → 2026-10-24
KANTOTACTICSMeta
‹ Comps

S Psychic · Mewtwo & Starmie

Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24
1.86avg place± 0.19
91.5 %top 4
63.1 %wins
0.3 %usage
390games267 effective

Game planreal games · 113 boards at stage 3

Fast levelLevel 8 by the end of stage 3, 8 at stage 4, and roll there for Starmie, Mewtwo .

Openerstages 1–2 · 1 and 2 costs

Pick up these 1 and 2 costs in stages 1–2: they are the ones this comp's players still had at the end of stage 3.

Stage 3end of stage 3Lv 8

The board at the end of stage 3, with the level players had reached. Not on the Stage 4 board any more: Abra, Dratini.

Stage 4end of stage 4Lv 8

The board at the end of stage 4. Not on the Final board any more: Exeggutor, Electrode.

Finalend of the game

The board the comp ends on; carry and items above.

What players who finished on this comp had on their board at the end of each stage (units in 30 %+ of their games). The API starts at the end of stage 3, when most players are already level 7 or 8, so the opener is the 1 and 2 costs they were still holding then: the units to pick up in stages 1 and 2. Green ring = new at that step, faded = not on the next step's board. Lv = the most common player level at that point. Items are the ones the unit ends the game with (the API gives none per stage).

Best setupfrom 309 real boards

Electabuzz · 15.5 % of this comp's boards16 %Slowbro · 33.7 % of this comp's boards34 %Electrode · usual hex (from other comps)~Mew · usual hex (from other comps)~Mewtwo · usual hex (from other comps)~Jynx · usual hex (from other comps)~Zapdos · usual hex (from other comps)~Articuno · usual hex (from other comps)~Starmie · 17.2 % of this comp's boards17 %

Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (6): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.

Variantsthe 4 core units players pair with this comp

ElectabuzzMewtwoStarmieZapdos14.6 % of gamesavg 1.23top 4 98.2 %
ElectabuzzExeggutorStarmieZapdos4.9 % of gamesavg 1.84top 4 94.7 %
ArticunoElectabuzzMewtwoStarmie4.1 % of gamesavg 1.44top 4 100 %
DragoniteElectabuzzStarmieZapdos3.8 % of gamesavg 2.47top 4 86.7 %
ExeggutorMewtwoStarmieZapdos3.3 % of gamesavg 1.15top 4 100 %
ElectabuzzMewStarmieZapdos3.1 % of gamesavg 1.83top 4 91.7 %

Versions4 builds of this comp · best first · faded units are the ones they share with this one

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