A Electric · Rhydon & Magneton
Comp · Ranked, rules v40, 2026-10-21 to 2026-10-273.56avg place± 0.44
79.2 %top 4
9.7 %wins
0 %usage
72games72 effective
Game tier S; here A because the tier uses avg + CI (4.00) against the reference 4.19.
Final teamlevel 8 board · share of games with that unit · carry first
★★CARRY

Magneton71 %★★SUB
Raichu33 %★★TANK


Rhydon73 %★★
Electabuzz82 %★★
Onix78 %★★
Electrode53 %★★
Graveler42 %★★
Aerodactyl29 %



Electabuzz82 %★★
Onix78 %★★
Electrode53 %★★
Graveler42 %★★
Aerodactyl29 %
Magneton · carry
Choice Specs28 %
Quick Claw19 %
Raichu · sub
Choice Scarf40 %
Rhydon · tank
Leftovers30 %
Metal Powder21 %
Sitrus Berry21 %
Best setupusual hexes, from other comps
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.