B Normal · Pidgeot & Eevee
Comp · Ranked, rules v40, 2026-10-22 to 2026-10-283.79avg place± 0.62
61.5 %top 4
23.1 %wins
0 %usage
52games52 effective
Game tier A; here B because the tier uses avg + CI (4.41) against the reference 4.21.
Final teamlevel 8 board · share of games with that unit · carry first
Pidgeot · carry
Choice Band33 %
Scope Lens25 %
Eevee · sub
Choice Band33 %
Best setupusual hexes, from other comps
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.




