🏆 Rules v40 Ranked20,878 games · 7 days
2026-10-22 → 2026-10-28
KANTOTACTICSMeta
‹ Comps

B Electric · Arcanine & Electabuzz

Comp · Ranked, rules v40, 2026-10-22 to 2026-10-28
3.21avg place± 0.97
70.8 %top 4
29.2 %wins
0 %usage
24games24 effective

Game tier S; here B because the tier uses avg + CI (4.18) against the reference 4.21.

Only 24 effective games: a small sample, read the interval.

Items to buildLeftovers1Leftovers=HP Up+HP UponArcanine71 %

Best setupusual hexes, from other comps

Rapidash · usual hex (from other comps)~Charizard · usual hex (from other comps)~Electrode · usual hex (from other comps)~Arcanine · usual hex (from other comps)~Electabuzz · usual hex (from other comps)~Ninetales · usual hex (from other comps)~Raichu · usual hex (from other comps)~

Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.

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