D Psychic · Charizard & Alakazam
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-244.81avg place± 0.58
43.8 %top 4
4.2 %wins
0 %usage
48games48 effective
Game tier C; here D because the tier uses avg + CI (5.39) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Kadabra95 %★★SUB


Ninetales35 %★★TANK


Slowbro30 %★★★


Charizard85 %★★


Exeggutor50 %★★★


Butterfree45 %






Kadabra · carry
Choice Specs37 %
Choice Scarf16 %
Calcium11 %
Ninetales · sub
Life Orb14 %
Choice Scarf14 %
Choice Specs14 %
Slowbro · tank
Fire Stone17 %
Flame Orb17 %
Leftovers17 %
Charizard
Scope Lens18 %
Sitrus Berry18 %
Choice Specs18 %
Exeggutor
Choice Scarf10 %
Poison Stone10 %
Shell Bell10 %
Butterfree
Choice Specs11 %
HP Up11 %
Leftovers11 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.