S Fire · Arcanine & Zapdos
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-242.23avg place± 0.29
91.3 %top 4
42.7 %wins
0.1 %usage
103games103 effective
Final teamshare of games with that unit · carry first
★★CARRY


Zapdos90 %★★SUB


Moltres99 %★★TANK


Arcanine85 %★★
Charmeleon82 %★★
Electabuzz78 %★★
Rapidash72 %★★
Magmar69 %★★

Raichu57 %★★
Electrode56 %



Charmeleon82 %★★
Electabuzz78 %★★
Rapidash72 %★★
Magmar69 %★★

Zapdos · carry
Quick Claw42 %
Choice Specs37 %
Scope Lens20 %
Moltres · sub
Choice Scarf27 %
Choice Specs22 %
Choice Band19 %
Arcanine · tank
Rocky Helmet31 %
Leftovers29 %
Flame Orb19 %
Raichu
Choice Band11 %
Scope Lens11 %
Electrode
Metal Powder13 %
Best setupfrom 94 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (4): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.