S Psychic · Starmie & Zapdos
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-242.55avg place± 0.32
83.2 %top 4
40.9 %wins
0.1 %usage
137games137 effective
Final teamshare of games with that unit · carry first
★CARRY


Mewtwo39 %★★SUB


Starmie50 %★★TANK


Slowbro33 %★★
Articuno92 %★★
Dragonair89 %★★


Zapdos85 %★★
Jynx42 %★★
Electabuzz28 %★
Moltres27 %




Dragonair89 %★★
Jynx42 %★★
Electabuzz28 %★
Moltres27 %
Mewtwo · carry
Choice Specs33 %
Quick Claw26 %
Calcium17 %
Starmie · sub
Scope Lens25 %
Choice Scarf24 %
Choice Band22 %
Slowbro · tank
Leftovers40 %
Flame Orb24 %
Sitrus Berry18 %
Articuno
Choice Specs10 %
Zapdos
Choice Scarf15 %
Choice Specs14 %
Quick Claw12 %
Best setupfrom 84 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (4): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.