D Fighting · Machamp & Alakazam
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-245.08avg place± 0.45
38.4 %top 4
4.1 %wins
0.1 %usage
73games73 effective
Game tier C; here D because the tier uses avg + CI (5.53) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Kadabra46 %★★SUB


Hitmonlee59 %★★TANK


Machoke86 %★★

Haunter86 %★★

Hitmonchan91 %★★
Poliwhirl36 %★★
Golbat25 %





Poliwhirl36 %★★
Kadabra · carry
Choice Specs55 %
Scope Lens15 %
Calcium10 %
Hitmonlee · sub
Scope Lens19 %
Choice Band15 %
Choice Scarf15 %
Machoke · tank
Choice Band29 %
Focus Sash18 %
Leftovers16 %
Haunter
Choice Specs29 %
Calcium11 %
Hitmonchan
Choice Band10 %
Choice Scarf10 %
Golbat
Choice Scarf18 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.