D Psychic · Alakazam & Pidgeot
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-245.48avg place± 0.64
20 %top 4
0 %wins
0 %usage
25games25 effective
Game tier C; here D because the tier uses avg + CI (6.12) against the reference 4.07.
Only 25 effective games: a small sample, read the interval.
Final teamshare of games with that unit · carry first
★★★CARRY


Pidgeot75 %★★SUB


Kadabra94 %★★
Slowbro94 %★★


Wartortle38 %★★
Golbat31 %★★
Raticate25 %★★


Wigglytuff56 %







Pidgeot · carry
Scope Lens42 %
Choice Band33 %
Choice Scarf33 %
Kadabra · sub
Quick Claw27 %
Choice Specs20 %
Life Orb20 %
Slowbro
Leftovers20 %
Wartortle
Choice Specs33 %
Choice Scarf17 %
Rocky Helmet17 %
Golbat
Scope Lens20 %
Raticate
Rocky Helmet25 %
Wigglytuff
Choice Band11 %
Flame Orb11 %
Protein11 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.