B Flying · Aerodactyl & Mew
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-243.76avg place± 0.44
60.9 %top 4
21.8 %wins
0.1 %usage
110games110 effective
Game tier A; here B because the tier uses avg + CI (4.20) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Aerodactyl74 %★SUB


Moltres44 %★TANK


Snorlax45 %★

Articuno91 %★★

Mew80 %★★
Chansey61 %★
Zapdos36 %★

Mewtwo35 %★
Dratini26 %






Zapdos36 %★

Aerodactyl · carry
Choice Band18 %
Scope Lens18 %
Choice Scarf12 %
Moltres · sub
Choice Band20 %
Quick Claw17 %
Focus Sash10 %
Snorlax · tank
Leftovers36 %
Flame Orb19 %
Protector16 %
Articuno
Quick Claw22 %
Choice Specs13 %
Mew
Life Orb15 %
Choice Specs11 %
Chansey
Leftovers12 %
Mewtwo
Choice Specs17 %
Quick Claw17 %
Dratini
Choice Band17 %
Best setupfrom 58 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (6): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.