D Fire · Venusaur & Aerodactyl
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-245.38avg place± 0.69
34 %top 4
6.4 %wins
0 %usage
47games47 effective
Game tier C; here D because the tier uses avg + CI (6.07) against the reference 4.07.
Final teamshare of games with that unit · carry first
Ninetales · carry
Quick Claw50 %
Calcium25 %
Choice Specs25 %
Aerodactyl · tank
Mental Herb21 %
Choice Band14 %
Focus Sash14 %
Ivysaur
Shell Bell25 %
Metal Powder17 %
Leftovers17 %
Rapidash
Choice Band20 %
Flying Stone10 %
Life Orb10 %
Charmeleon
Focus Sash22 %
Expert Belt11 %
Razor Fang11 %
Dratini
Choice Band14 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.





