C Fighting · Machamp & Hitmonchan
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-244.12avg place± 0.65
55.8 %top 4
4.7 %wins
0 %usage
43games43 effective
Game tier B; here C because the tier uses avg + CI (4.77) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★★CARRY


Machamp100 %★★SUB

Golbat30 %★★★TANK


Butterfree50 %★★


Hitmonchan100 %★★


Scyther40 %★★


Aerodactyl80 %★★
Poliwhirl60 %★★


Hitmonlee60 %★★
Kakuna40 %






Poliwhirl60 %★★
Kakuna40 %
Machamp · carry
Scope Lens40 %
Shell Bell40 %
Choice Band30 %
Golbat · sub
Choice Band33 %
Scope Lens33 %
Butterfree · tank
Calcium20 %
Focus Sash20 %
Leftovers20 %
Hitmonchan
Scope Lens20 %
Carbos10 %
Choice Band10 %
Scyther
Carbos25 %
Choice Scarf25 %
Focus Sash25 %
Aerodactyl
Focus Sash13 %
Life Orb13 %
Protein13 %
Hitmonlee
Carbos17 %
Choice Band17 %
Choice Scarf17 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.