A Flying · Mewtwo & Moltres
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-243.46avg place± 0.44
68.1 %top 4
21.3 %wins
0.1 %usage
94games94 effective
Game tier S; here A because the tier uses avg + CI (3.90) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Starmie35 %★★SUB


Mewtwo83 %★TANK


Snorlax48 %★★
Zapdos43 %★★
Aerodactyl74 %★★
Chansey69 %★★

Moltres45 %★★
Lapras41 %★
Dratini29 %





Chansey69 %★★

Dratini29 %
Starmie · carry
Choice Scarf30 %
Choice Band20 %
Quick Claw15 %
Mewtwo · sub
Choice Scarf27 %
Quick Claw21 %
Focus Sash15 %
Snorlax · tank
Leftovers25 %
Rocky Helmet21 %
Flame Orb18 %
Zapdos
Scope Lens20 %
Aerodactyl
Choice Band19 %
Moltres
Choice Scarf12 %
Choice Specs12 %
Lapras
Choice Specs13 %
Best setupfrom 58 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (6): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.