A Flying · Moltres & Aerodactyl
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-243.25avg place± 0.32
71.8 %top 4
28.7 %wins
0.1 %usage
195games195 effective
Game tier S; here A because the tier uses avg + CI (3.57) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Aerodactyl87 %★★SUB


Moltres73 %★★TANK


Rhydon76 %★★★


Charizard76 %★★
Arcanine36 %★★
Graveler33 %★★
Magmar28 %★★
Onix28 %★★

Pidgeotto27 %




Arcanine36 %★★
Magmar28 %★★
Onix28 %★★
Aerodactyl · carry
Scope Lens32 %
Choice Band21 %
Choice Scarf15 %
Moltres · sub
Choice Specs17 %
Life Orb14 %
Quick Claw14 %
Rhydon · tank
Leftovers18 %
Rocky Helmet15 %
Metal Powder10 %
Charizard
Scope Lens16 %
Choice Specs14 %
Life Orb11 %
Graveler
Leftovers15 %
Pidgeotto
Scope Lens16 %
Choice Band11 %
Best setupfrom 83 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (4): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.