B Flying · Pidgeot & Scyther
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-244.18avg place± 0.22
58.2 %top 4
9.5 %wins
0.2 %usage
316games316 effective
Final teamshare of games with that unit · carry first
★★★CARRY


Pidgeot85 %★★SUB


Scyther92 %★★
Haunter29 %★★★

Golbat82 %★
Aerodactyl74 %★★
Charmeleon53 %★★
Metapod52 %






Metapod52 %
Pidgeot · carry
Scope Lens26 %
Choice Scarf20 %
Choice Band18 %
Scyther · sub
Scope Lens21 %
Choice Band20 %
Choice Scarf18 %
Haunter
Choice Specs23 %
Golbat
Scope Lens16 %
Choice Band13 %
Aerodactyl
Scope Lens10 %
Charmeleon
Shell Bell10 %
Best setupfrom 205 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (6): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.