🏆 Rules v36 Ranked17,179 games · 7 days
2026-10-18 → 2026-10-24
KANTOTACTICSMeta
‹ Comps
C Water · Venusaur & Charizard
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24
4.66avg place± 0.15
49.3 %top 4
8.8 %wins
0.7 %usage
969games969 effective

Game planreal games · 139 boards at stage 3

Openerstages 1–2 · 1 and 2 costs

Pick up these 1 and 2 costs in stages 1–2: they are the ones this comp's players still had at the end of stage 3. Keep Blastoise, Gyarados, Charizard, Venusaur.

Earlyend of stage 3Lv 6

Keep Blastoise, Gyarados, Charizard, Venusaur.

Midend of stage 4Lv 7

Keep Blastoise, Gyarados, Charizard, Venusaur.

Finalend of the game

The board the comp ends on; carry and items above.

What players who finished on this comp had on their board at the end of each stage (units in 30 %+ of their games). The API starts at the end of stage 3, when most players are already level 7 or 8, so the opener is the 1 and 2 costs they were still holding then: the units to pick up in stages 1 and 2. Green ring = new at that step, SELL = gone by the next one. Level = the most common player level at that point. The API gives no items per stage.

Best setupfrom 663 real boards

▲ Enemy · front line
~~~~

Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (4): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.

Variantsthe 4 core units players pair with this comp

VenusaurCharizardGyaradosBlastoise5.6 % of gamesavg 4.39top 4 55.6 %
VenusaurCharizardMachampGyarados2.7 % of gamesavg 4.62top 4 50 %
VenusaurCharizardMachampBlastoise2.3 % of gamesavg 4.64top 4 54.5 %
CharizardGyaradosPidgeotBlastoise1.8 % of gamesavg 3.59top 4 76.5 %
VenusaurGengarGyaradosBlastoise1.2 % of gamesavg 5.08top 4 41.7 %
AlakazamVenusaurCharizardBlastoise1.1 % of gamesavg 5.64top 4 36.4 %
Play Kanto Tactics!