D Bug · Machamp & Beedrill
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-244.47avg place± 0.89
53.1 %top 4
12.5 %wins
0 %usage
32games32 effective
Game tier C; here D because the tier uses avg + CI (5.36) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★★CARRY


Beedrill70 %★★SUB


Scyther35 %★★★TANK


Machamp100 %★★★

Butterfree95 %★★
Poliwhirl85 %★★


Hitmonlee50 %★★
Hitmonchan35 %★★
Golbat30 %








Beedrill · carry
Scope Lens29 %
Carbos21 %
Choice Band14 %
Scyther · sub
Choice Scarf29 %
Choice Band14 %
Life Orb14 %
Machamp · tank
Leftovers35 %
Rocky Helmet35 %
Scope Lens25 %
Butterfree
Choice Specs11 %
Twisted Spoon11 %
Poliwhirl
Focus Sash12 %
Hitmonlee
Expert Belt10 %
Quick Claw10 %
Razor Fang10 %
Hitmonchan
Scope Lens14 %
Golbat
Carbos17 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.