A Normal · Mewtwo & Mew
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-243.14avg place± 0.49
73.3 %top 4
35.6 %wins
0.1 %usage
90games90 effective
Game tier S; here A because the tier uses avg + CI (3.63) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Pidgeotto31 %★★SUB


Mewtwo90 %★★TANK


Snorlax81 %★★


Tauros56 %★★
Chansey90 %★★

Mew86 %★★
Ditto83 %★
Dratini44 %




Chansey90 %★★
Ditto83 %★
Dratini44 %
Pidgeotto · carry
Choice Band28 %
Scope Lens22 %
Choice Scarf11 %
Mewtwo · sub
Quick Claw30 %
Choice Specs26 %
Focus Sash17 %
Snorlax · tank
Leftovers44 %
Rocky Helmet27 %
Focus Sash10 %
Tauros
Choice Band27 %
Scope Lens15 %
Focus Sash12 %
Mew
Quick Claw12 %
Scope Lens12 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.