D Water · Dragonite & Moltres
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-244.40avg place± 1.11
50 %top 4
20 %wins
0 %usage
20games20 effective
Game tier C; here D because the tier uses avg + CI (5.51) against the reference 4.07.
Only 20 effective games: a small sample, read the interval.
Final teamshare of games with that unit · carry first
Machoke · carry
Carbos33 %
Choice Specs33 %
Leftovers33 %
Dragonair · tank
Leftovers30 %
Rocky Helmet20 %
Scope Lens20 %
Lapras
Focus Sash20 %
Calcium10 %
Choice Specs10 %
Moltres
Choice Specs20 %
Focus Sash20 %
Snorlax
Leftovers50 %
Scope Lens25 %
Chansey
Focus Sash14 %
HP Up14 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.





