D Fire · Golem & Charizard
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-245.47avg place± 0.71
28.1 %top 4
3.1 %wins
0 %usage
32games32 effective
Game tier C; here D because the tier uses avg + CI (6.18) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★★CARRY

Gyarados93 %★★SUB


Charmeleon100 %★★


Graveler50 %★★


Wartortle50 %★★


Ninetales36 %★★

Nidorino29 %★★
Rapidash86 %★
Magmar29 %







Magmar29 %
Gyarados · carry
Life Orb31 %
Choice Scarf23 %
Charmeleon · sub
Scope Lens21 %
Choice Specs14 %
Life Orb14 %
Graveler
Scope Lens29 %
HP Up14 %
Life Orb14 %
Wartortle
Leftovers29 %
Choice Scarf14 %
Choice Specs14 %
Ninetales
Carbos20 %
Focus Sash20 %
Quick Claw20 %
Nidorino
Carbos25 %
HP Up25 %
Rapidash
Choice Scarf17 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.