D Ground · Golem & Marowak
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-245.02avg place± 0.54
39 %top 4
6.8 %wins
0 %usage
59games59 effective
Game tier C; here D because the tier uses avg + CI (5.56) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Marowak89 %★SUB


Kabuto30 %★★★TANK


Golem98 %★★
Sandslash87 %★★
Nidorino52 %★★
Dugtrio44 %★
Onix35 %★
Rhyhorn30 %



Sandslash87 %★★
Nidorino52 %★★
Onix35 %★
Marowak · carry
Choice Band24 %
Choice Scarf17 %
Scope Lens17 %
Kabuto · sub
Choice Band14 %
Protein14 %
Scope Lens14 %
Golem · tank
Leftovers29 %
Rocky Helmet24 %
Metal Powder16 %
Dugtrio
Choice Scarf15 %
Rhyhorn
Iron14 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.