D Ground · Golem & Rhydon
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-244.46avg place± 0.98
54.2 %top 4
16.7 %wins
0 %usage
24games24 effective
Game tier C; here D because the tier uses avg + CI (5.44) against the reference 4.07.
Only 24 effective games: a small sample, read the interval.
Final teamshare of games with that unit · carry first
★★CARRY

Gloom25 %★★SUB

Sandslash42 %★★★TANK

Golem92 %★★


Golbat58 %★★
Nidorino33 %★
Rhyhorn92 %★★


Marowak83 %★
Onix67 %★★
Dugtrio25 %







Onix67 %★★
Dugtrio25 %
Gloom · carry
Calcium33 %
Choice Specs33 %
Sandslash · sub
Carbos20 %
Quick Claw20 %
Golem · tank
Leftovers46 %
Rocky Helmet18 %
Golbat
Focus Sash29 %
Choice Band14 %
Scope Lens14 %
Nidorino
Protector25 %
Rhyhorn
Shell Bell18 %
Marowak
Calcium10 %
Choice Band10 %
Choice Scarf10 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.