B Electric · Golem & Dugtrio
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-243.46avg place± 0.64
69.6 %top 4
23.9 %wins
0 %usage
46games46 effective
Game tier S; here B because the tier uses avg + CI (4.10) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Raichu71 %★★SUB


Jolteon29 %★★★TANK


Golem86 %★★

Magneton71 %★★★


Dugtrio95 %★★

Electabuzz91 %★★
Electrode67 %★★
Sandslash33 %★★


Onix29 %







Sandslash33 %★★
Raichu · carry
Choice Scarf20 %
Quick Claw20 %
Carbos13 %
Jolteon · sub
Choice Scarf17 %
Light Clay17 %
Quick Claw17 %
Golem · tank
Rocky Helmet33 %
Mental Herb28 %
Sitrus Berry28 %
Magneton
Choice Specs20 %
Mental Herb13 %
Dugtrio
Choice Scarf10 %
Expert Belt10 %
Protein10 %
Electabuzz
Quick Claw11 %
Shell Bell11 %
Electrode
Twisted Spoon14 %
Onix
Metal Powder17 %
Flame Orb17 %
Razor Fang17 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.