C Electric · Electrode & Dragonite
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-244.40avg place± 0.29
54.8 %top 4
4.3 %wins
0.1 %usage
186games186 effective
Final teamshare of games with that unit · carry first
Zapdos · carry
Choice Specs35 %
Quick Claw21 %
Calcium14 %
Raichu · sub
Scope Lens18 %
Choice Band13 %
Focus Sash13 %
Electabuzz
Choice Band10 %
Magneton
Choice Specs19 %
Quick Claw11 %
Electrode
Leftovers15 %
Rocky Helmet11 %
Best setupfrom 67 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (4): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.





