D Ground · Golem & Onix
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-245.04avg place± 0.54
42.6 %top 4
4.3 %wins
0 %usage
47games47 effective
Game tier C; here D because the tier uses avg + CI (5.58) against the reference 4.07.
Final teamshare of games with that unit · carry first
Dugtrio · carry
Choice Band22 %
Focus Sash22 %
Life Orb11 %
Golem · tank
Rocky Helmet30 %
Protector25 %
Assault Vest20 %
Rhyhorn
Flame Orb20 %
Protector10 %
Onix
Rocky Helmet15 %
Leftovers12 %
Sandslash
Leftovers11 %
Iron11 %
Nidorino
Life Orb15 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.






