D Fire · Golem & Ninetales
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-244.77avg place± 0.68
48.6 %top 4
5.7 %wins
0 %usage
35games35 effective
Game tier C; here D because the tier uses avg + CI (5.45) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Ninetales100 %★★SUB


Graveler22 %★★TANK


Dragonair56 %★★

Rapidash89 %★


Moltres78 %★★


Haunter44 %★★


Charmeleon89 %★★


Arcanine67 %








Ninetales · carry
Choice Scarf22 %
Choice Specs22 %
Quick Claw22 %
Graveler · sub
HP Up50 %
Leftovers50 %
Shell Bell50 %
Dragonair · tank
Choice Scarf20 %
Leftovers20 %
Rocky Helmet20 %
Rapidash
Choice Band25 %
Life Orb13 %
Moltres
Calcium29 %
Choice Specs14 %
Leftovers14 %
Haunter
Choice Specs25 %
Focus Sash25 %
Life Orb25 %
Charmeleon
Choice Scarf13 %
Focus Sash13 %
Life Orb13 %
Arcanine
Choice Band17 %
HP Up17 %
Rocky Helmet17 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.