A Fire · Arcanine & Raichu
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-243.48avg place± 0.32
69.3 %top 4
15.7 %wins
0.1 %usage
127games127 effective
Game tier S; here A because the tier uses avg + CI (3.80) against the reference 4.07.
Final teamshare of games with that unit · carry first
★CARRY


Zapdos35 %★SUB


Moltres44 %★★TANK


Arcanine83 %★★
Electabuzz96 %★★
Magmar87 %★★


Raichu80 %★★
Charmeleon77 %★★
Electrode76 %★★
Rapidash64 %



Electabuzz96 %★★


Electrode76 %★★
Zapdos · carry
Choice Specs54 %
Quick Claw33 %
Choice Scarf18 %
Moltres · sub
Choice Scarf25 %
Choice Specs25 %
Choice Band22 %
Arcanine · tank
Rocky Helmet29 %
Leftovers28 %
Flame Orb14 %
Magmar
Quick Claw11 %
Raichu
Choice Specs14 %
Quick Claw14 %
Choice Scarf12 %
Charmeleon
Focus Sash11 %
Rapidash
Choice Band13 %
Best setupfrom 82 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (1): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.