D Poison · Beedrill & Machamp
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-245.52avg place± 0.61
38.7 %top 4
0 %wins
0 %usage
31games31 effective
Game tier C; here D because the tier uses avg + CI (6.13) against the reference 4.07.
Final teamshare of games with that unit · carry first
Beedrill · carry
Choice Scarf40 %
Scope Lens40 %
Assault Vest20 %
Haunter · sub
Choice Specs29 %
Calcium14 %
Shell Bell14 %
Nidorino · tank
Choice Band33 %
Leftovers33 %
Rocky Helmet33 %
Pidgeot
Assault Vest22 %
Scope Lens22 %
Carbos11 %
Machamp
Scope Lens38 %
Assault Vest13 %
Carbos13 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.




