C Ground · Pidgeot & Wigglytuff
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-244.28avg place± 0.77
55.6 %top 4
11.1 %wins
0 %usage
18games18 effective
Only 18 effective games: a small sample, read the interval.
Final teamshare of games with that unit · carry first
★★★CARRY


Pidgeot100 %★SUB

Aerodactyl38 %★★★TANK


Golem100 %★

Rhyhorn63 %★★


Wigglytuff50 %★★
Onix88 %★
Gastly25 %★
Sandshrew25 %★
Chansey25 %





Onix88 %★
Gastly25 %★
Sandshrew25 %★
Chansey25 %
Pidgeot · carry
Scope Lens50 %
Quick Claw38 %
Shell Bell25 %
Aerodactyl · sub
Carbos33 %
Shell Bell33 %
Golem · tank
Rocky Helmet38 %
Shell Bell25 %
Focus Sash13 %
Rhyhorn
Focus Sash20 %
Rocky Helmet20 %
Wigglytuff
HP Up50 %
Calcium25 %
Quick Claw25 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.