D Flying · Beedrill & Golem
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-244.50avg place± 1.33
58.3 %top 4
8.3 %wins
0 %usage
12games12 effective
Game tier C; here D because the tier uses avg + CI (5.83) against the reference 4.07.
Only 12 effective games: a small sample, read the interval.
Final teamshare of games with that unit · carry first
★CARRY

Articuno25 %★★SUB


Charmeleon50 %★★TANK


Graveler100 %★★★


Beedrill75 %★★★
Golbat50 %★★
Onix75 %★★
Metapod25 %★★
Flareon25 %★
Gastly25 %





Onix75 %★★
Metapod25 %★★
Flareon25 %★
Gastly25 %
Articuno · carry
Choice Specs100 %
Protein100 %
Charmeleon · sub
HP Up50 %
Life Orb50 %
Quick Claw50 %
Graveler · tank
Rocky Helmet50 %
Scope Lens50 %
Leftovers25 %
Beedrill
Choice Band33 %
Choice Scarf33 %
Choice Specs33 %
Golbat
Quick Claw50 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.