B Psychic · Snorlax & Starmie
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-243.44avg place± 0.56
65.4 %top 4
21.2 %wins
0 %usage
52games52 effective
Game tier S; here B because the tier uses avg + CI (4.00) against the reference 4.07.
Final teamshare of games with that unit · carry first
★CARRY


Mewtwo68 %★★SUB


Starmie97 %★★TANK


Snorlax32 %★★


Slowbro82 %★★
Dewgong37 %★★
Jynx95 %★★
Mew84 %★★
Electrode40 %





Jynx95 %★★
Mew84 %★★
Mewtwo · carry
Quick Claw50 %
Choice Specs42 %
Calcium23 %
Starmie · sub
Choice Scarf32 %
Choice Specs24 %
Scope Lens19 %
Snorlax · tank
Assault Vest25 %
Metal Powder25 %
Flame Orb25 %
Slowbro
Rocky Helmet26 %
Leftovers23 %
Assault Vest16 %
Dewgong
Sitrus Berry21 %
Electrode
Sitrus Berry13 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.