A Poison · Pinsir & Weezing
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-243.10avg place± 0.44
76.9 %top 4
28.2 %wins
0.1 %usage
78games78 effective
Game tier S; here A because the tier uses avg + CI (3.54) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Weezing92 %★★SUB


Pinsir78 %★★TANK


Ivysaur42 %★★


Nidorina97 %★


Bellsprout64 %★★
Venomoth54 %★★
Nidorino51 %★★


Rhydon46 %★★
Haunter41 %





Venomoth54 %★★
Nidorino51 %★★
Haunter41 %
Weezing · carry
Quick Claw29 %
Choice Specs24 %
Focus Sash11 %
Pinsir · sub
Choice Band21 %
Scope Lens20 %
Focus Sash18 %
Ivysaur · tank
Leftovers21 %
Flame Orb15 %
Rocky Helmet12 %
Nidorina
Leftovers22 %
Metal Powder15 %
Sitrus Berry11 %
Bellsprout
Scope Lens18 %
Choice Band10 %
Shell Bell10 %
Rhydon
Leftovers14 %
Rocky Helmet11 %
Sitrus Berry11 %
Best setupfrom 78 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (8): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.