D Fire · Magmar & Raichu
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-245.30avg place± 0.55
31.9 %top 4
4.3 %wins
0 %usage
47games47 effective
Game tier C; here D because the tier uses avg + CI (5.85) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Magneton36 %★★SUB


Magmar58 %★TANK


Growlithe33 %★★
Raichu97 %★★
Electrode97 %★★
Rapidash73 %★★


Charmeleon64 %★
Electabuzz64 %




Electrode97 %★★


Magneton · carry
Choice Specs25 %
Choice Scarf17 %
Quick Claw17 %
Magmar · sub
Choice Specs16 %
Quick Claw16 %
Calcium11 %
Growlithe · tank
Leftovers46 %
Rocky Helmet27 %
Sitrus Berry27 %
Raichu
Scope Lens19 %
Rapidash
Leftovers13 %
Charmeleon
Choice Specs14 %
Focus Sash14 %
Rocky Helmet14 %
Electabuzz
Choice Band14 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.