D Ground · Dugtrio & Sandslash
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
4.75avg place± 0.99
40 %top 4
15 %wins
0 %usage
20games20 effective
Game tier C; here D because the tier uses avg + CI (5.74) against the reference 4.07.
Only 20 effective games: a small sample, read the interval.
Final teamshare of games with that unit · carry first
★★★CARRY


Dugtrio82 %★★SUB


Aerodactyl91 %★TANK


Rhyhorn36 %★★


Graveler91 %★★★

Sandslash100 %★★


Nidorino73 %★
Onix55 %★


Chansey55 %






Onix55 %★
Dugtrio · carry
Scope Lens44 %
Choice Scarf22 %
Expert Belt22 %
Aerodactyl · sub
Scope Lens30 %
Choice Scarf10 %
Fighting Stone10 %
Rhyhorn · tank
Metal Powder25 %
Flame Orb25 %
Leftovers25 %
Graveler
Leftovers30 %
Metal Powder20 %
Flame Orb20 %
Sandslash
Flame Orb18 %
Protector18 %
Nidorino
Choice Band13 %
Choice Scarf13 %
Expert Belt13 %
Chansey
Assault Vest17 %
Shell Bell17 %
Sitrus Berry17 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.