B Flying · Charizard & Golem
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
4.17avg place± 0.33
55 %top 4
14.8 %wins
0.1 %usage
169games169 effective
Final teamshare of games with that unit · carry first
★★★CARRY


Golbat32 %★★★SUB


Charizard86 %★★★TANK


Golem83 %★★★
Nidoking64 %★★

Aerodactyl52 %★★
Onix26 %★★
Haunter25 %





Onix26 %★★
Haunter25 %
Golbat · carry
Scope Lens22 %
Choice Band18 %
Choice Scarf14 %
Charizard · sub
Choice Specs19 %
Quick Claw19 %
Shell Bell17 %
Golem · tank
Leftovers29 %
Rocky Helmet22 %
Focus Sash14 %
Nidoking
Choice Band10 %
Aerodactyl
Scope Lens14 %
Choice Band10 %
Best setupfrom 82 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (1): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.