A Flying · Charizard & Butterfree
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions4 builds of this comp · best first · faded units are the ones they share with this one
3.23avg place± 0.46
68.3 %top 4
32.7 %wins
0.1 %usage
101games101 effective
Game tier S; here A because the tier uses avg + CI (3.69) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Pidgeotto50 %★SUB


Moltres63 %★★★TANK


Butterfree69 %★★★


Charizard91 %★★
Articuno84 %★


Zapdos59 %★★

Scyther56 %★★


Golbat44 %★


Aerodactyl25 %









Pidgeotto · carry
Choice Band31 %
Scope Lens25 %
Choice Scarf13 %
Moltres · sub
Choice Scarf20 %
Scope Lens20 %
Life Orb15 %
Butterfree · tank
Sitrus Berry23 %
Metal Powder18 %
Leftovers14 %
Charizard
Leftovers21 %
Life Orb14 %
Choice Scarf10 %
Articuno
Life Orb11 %
Zapdos
Quick Claw16 %
Scope Lens11 %
Choice Specs11 %
Scyther
Choice Band17 %
Choice Scarf17 %
Golbat
Choice Band14 %
Choice Scarf14 %
Scope Lens14 %
Aerodactyl
Choice Scarf13 %
Expert Belt13 %
Flame Orb13 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.