C Fighting · Machamp & Venusaur
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
4.71avg place± 0.41
46.7 %top 4
6.7 %wins
0.1 %usage
105games105 effective
Final teamshare of games with that unit · carry first
★★★CARRY


Machamp97 %★★SUB

Haunter65 %★★
Hitmonlee87 %★★★


Venusaur60 %★★
Poliwhirl35 %★★
Golbat30 %★
Hitmonchan30 %★★


Kakuna27 %




Poliwhirl35 %★★
Hitmonchan30 %★★
Machamp · carry
Choice Band31 %
Choice Scarf22 %
Scope Lens22 %
Haunter · sub
Choice Specs25 %
Twisted Spoon13 %
Hitmonlee
Protein13 %
Venusaur
Choice Specs18 %
Focus Sash14 %
Light Clay14 %
Golbat
Scope Lens18 %
Kakuna
Mental Herb10 %
Razor Fang10 %
Rocky Helmet10 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.