D Poison · Charizard & Nidoking
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
5.94avg place± 0.60
20 %top 4
0 %wins
0 %usage
35games35 effective
Game tier C; here D because the tier uses avg + CI (6.54) against the reference 4.07.
Final teamshare of games with that unit · carry first
Charizard · carry
Quick Claw28 %
Choice Band22 %
Choice Specs17 %
Golbat · sub
Scope Lens20 %
Mental Herb10 %
Protein10 %
Ivysaur · tank
Flame Orb17 %
Leftovers17 %
Calcium17 %
Nidoking
Leftovers14 %
Haunter
Calcium12 %
Shell Bell12 %
Rapidash
Choice Band13 %
Choice Scarf13 %
Flame Orb13 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.





