B Fire · Charizard & Pidgeot
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
3.85avg place± 0.30
64 %top 4
13 %wins
0.1 %usage
200games200 effective
Game tier A; here B because the tier uses avg + CI (4.15) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★★CARRY


Pidgeot53 %★★SUB


Ninetales81 %★★★


Charizard98 %★★
Arcanine78 %★★
Magmar48 %★★
Rapidash44 %★★

Golbat31 %★★
Dragonair27 %



Arcanine78 %★★
Magmar48 %★★
Rapidash44 %★★
Dragonair27 %
Pidgeot · carry
Choice Band22 %
Scope Lens22 %
Choice Scarf17 %
Ninetales · sub
Choice Specs22 %
Quick Claw18 %
Calcium11 %
Charizard
Quick Claw21 %
Shell Bell17 %
Leftovers16 %
Golbat
Scope Lens19 %
Choice Band10 %
Best setupfrom 138 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (5): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.