C Ground · Dugtrio & Nidoking
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions3 builds of this comp · best first · faded units are the ones they share with this one
4.15avg place± 0.64
59 %top 4
7.7 %wins
0 %usage
39games39 effective
Game tier B; here C because the tier uses avg + CI (4.79) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★★CARRY


Dugtrio90 %★★SUB


Gloom20 %★★TANK


Rhydon95 %★★★


Nidoking100 %★★★


Machamp25 %★★
Haunter25 %★★
Graveler65 %★★

Onix45 %★


Aerodactyl45 %






Graveler65 %★★

Dugtrio · carry
Scope Lens39 %
Choice Band33 %
Choice Scarf22 %
Gloom · sub
Choice Band25 %
Ground Stone25 %
Razor Fang25 %
Rhydon · tank
Leftovers26 %
Flame Orb16 %
HP Up16 %
Nidoking
Rocky Helmet30 %
Leftovers20 %
Razor Fang15 %
Machamp
Focus Sash40 %
Choice Scarf20 %
Expert Belt20 %
Haunter
Light Clay20 %
Onix
Assault Vest11 %
Metal Powder11 %
Aerodactyl
Carbos11 %
Mental Herb11 %
Twisted Spoon11 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.