D Electric · Exeggutor & Electabuzz
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
4.35avg place± 0.98
52.9 %top 4
11.8 %wins
0 %usage
17games17 effective
Game tier C; here D because the tier uses avg + CI (5.33) against the reference 4.07.
Only 17 effective games: a small sample, read the interval.
Final teamshare of games with that unit · carry first
★CARRY

Staryu27 %★★SUB


Haunter36 %★★TANK


Ivysaur46 %★★


Exeggutor91 %★★


Raichu55 %★★
Electrode100 %★★

Parasect73 %★★


Electabuzz64 %★★
Jolteon46 %





Electrode100 %★★

Jolteon46 %
Staryu · carry
Carbos33 %
Protein33 %
Haunter · sub
Choice Specs25 %
Mental Herb25 %
Quick Claw25 %
Ivysaur · tank
Leftovers60 %
Poison Barb40 %
Metal Powder20 %
Exeggutor
Choice Specs30 %
Calcium10 %
Choice Scarf10 %
Raichu
Focus Sash50 %
Choice Band17 %
Rocky Helmet17 %
Parasect
Assault Vest13 %
Leftovers13 %
Electabuzz
Choice Band14 %
Expert Belt14 %
Protector14 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.