Versions3 builds of this comp · best first · faded units are the ones they share with this one
Game tier S; here A because the tier uses avg + CI (3.62) against the reference 4.07.
Final teamshare of games with that unit · carry first



Mew77 %★★
Exeggutor59 %★
Jynx48 %★
Lapras27 %★
Shellder26 %
Mewtwo · carry
Choice Specs38 %
Quick Claw35 %
Choice Scarf15 %
Starmie · sub
Choice Scarf20 %
Choice Specs20 %
Quick Claw20 %
Slowbro · tank
Leftovers20 %
Rocky Helmet13 %
Sitrus Berry13 %
Game planreal games · 74 boards at stage 3
Pick up these 1 and 2 costs in stages 1–2: they are the ones this comp's players still had at the end of stage 3. Keep Kadabra. Sell Gyarados, Wartortle on the way to the next step.
Keep Staryu, Slowpoke, Exeggutor, Jynx. Sell Kadabra on the way to the next step.
Keep Starmie, Slowbro, Exeggutor, Mew, Mewtwo, Jynx. Sell Lapras on the way to the next step.
What players who finished on this comp had on their board at the end of each stage (units in 30 %+ of their games). The API starts at the end of stage 3, when most players are already level 7 or 8, so the opener is the 1 and 2 costs they were still holding then: the units to pick up in stages 1 and 2. Green ring = new at that step, SELL = gone by the next one. Level = the most common player level at that point. The API gives no items per stage.
Best setupfrom 86 real boards
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (5): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.