A Fighting · Primeape & Hitmonlee
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
3.25avg place± 0.34
77.1 %top 4
17.4 %wins
0.1 %usage
109games109 effective
Game tier S; here A because the tier uses avg + CI (3.59) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Hitmonlee98 %★★SUB


Primeape96 %★★TANK


Graveler37 %★★

Hitmonchan97 %★★

Machoke68 %★★

Nidorina50 %★★
Poliwhirl38 %★

Rhyhorn38 %★★
Onix28 %






Poliwhirl38 %★
Onix28 %
Hitmonlee · carry
Scope Lens23 %
Choice Band16 %
Choice Scarf15 %
Primeape · sub
Scope Lens19 %
Choice Band17 %
Choice Scarf14 %
Graveler · tank
Leftovers23 %
Flame Orb20 %
Sitrus Berry15 %
Hitmonchan
Scope Lens13 %
Choice Band11 %
Machoke
Scope Lens12 %
Choice Band11 %
Nidorina
Leftovers17 %
Rocky Helmet13 %
Rhyhorn
Rocky Helmet17 %
Leftovers12 %
Best setupfrom 109 real boards
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp (8): they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.