B Psychic · Mewtwo & Zapdos
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
3.51avg place± 0.89
70.2 %top 4
26.3 %wins
0 %usage
57games22 effective
Game tier S; here B because the tier uses avg + CI (4.40) against the reference 4.07.
Only 22 effective games: a small sample, read the interval.
Final teamshare of games with that unit · carry first
★CARRY


Mewtwo100 %★TANK


Slowpoke83 %★
Lapras33 %★★
Jynx94 %★★
Cloyster86 %★


Staryu81 %★
Seel75 %★
Zapdos56 %★
Exeggcute42 %



Jynx94 %★★
Cloyster86 %★
Seel75 %★
Exeggcute42 %
Mewtwo · carry
Life Orb36 %
Twisted Spoon31 %
Choice Band28 %
Slowpoke · tank
Rocky Helmet43 %
Leftovers40 %
Protector37 %
Lapras
Quick Claw25 %
Staryu
Scope Lens14 %
Choice Specs10 %
Quick Claw10 %
Zapdos
Choice Specs10 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.