D Ground · Golem & Alakazam
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions4 builds of this comp · best first · faded units are the ones they share with this one
5.00avg place± 0.43
45 %top 4
9 %wins
0.1 %usage
100games100 effective
Game tier C; here D because the tier uses avg + CI (5.43) against the reference 4.07.
Final teamshare of games with that unit · carry first
Kadabra · carry
Choice Specs47 %
Quick Claw31 %
Calcium11 %
Golem · tank
Leftovers41 %
Flame Orb27 %
Rocky Helmet16 %
Nidoking
Rocky Helmet20 %
Choice Band17 %
Scope Lens14 %
Ivysaur
Focus Sash25 %
Sitrus Berry25 %
Flame Orb17 %
Exeggutor
Choice Specs13 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.




