D Ground · Alakazam & Golem
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions4 builds of this comp · best first · faded units are the ones they share with this one
5.23avg place± 0.73
45.2 %top 4
3.2 %wins
0 %usage
31games31 effective
Game tier C; here D because the tier uses avg + CI (5.96) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Kadabra60 %★★SUB

Aerodactyl60 %★★★TANK


Golem100 %★★★


Gyarados80 %★
Diglett40 %★★
Ivysaur40 %★★
Nidorino40 %★★
Wartortle40 %★
Onix40 %





Ivysaur40 %★★
Nidorino40 %★★
Wartortle40 %★
Onix40 %
Kadabra · carry
Calcium33 %
Choice Specs33 %
Focus Sash33 %
Aerodactyl · sub
Protein33 %
Scope Lens33 %
Golem · tank
Rocky Helmet40 %
Calcium20 %
HP Up20 %
Gyarados
Choice Band25 %
Leftovers25 %
Life Orb25 %
Diglett
Life Orb50 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.