D Psychic · Snorlax & Alakazam
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
4.98avg place± 0.48
43.4 %top 4
12.1 %wins
0.1 %usage
99games99 effective
Game tier C; here D because the tier uses avg + CI (5.46) against the reference 4.07.
Final teamshare of games with that unit · carry first
Kadabra · carry
Quick Claw21 %
Choice Specs19 %
Choice Scarf17 %
Starmie · sub
Scope Lens17 %
Choice Band12 %
Choice Scarf12 %
Snorlax · tank
Flame Orb25 %
Leftovers21 %
Rocky Helmet18 %
Slowpoke
Leftovers26 %
Rocky Helmet20 %
Flame Orb17 %
Exeggutor
Quick Claw15 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.





