D Psychic · Snorlax & Alakazam
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
4.84avg place± 0.67
48.6 %top 4
8.1 %wins
0 %usage
37games37 effective
Game tier C; here D because the tier uses avg + CI (5.51) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Kadabra88 %★★SUB


Tauros75 %★★TANK


Snorlax88 %★


Chansey31 %★


Dratini31 %★
Lapras25 %★★
Jynx81 %★


Slowpoke44 %★


Staryu44 %









Kadabra · carry
Choice Specs36 %
Choice Scarf21 %
Shell Bell21 %
Tauros · sub
Choice Scarf17 %
Life Orb17 %
Razor Fang17 %
Snorlax · tank
Leftovers43 %
Assault Vest21 %
Metal Powder21 %
Chansey
Flame Orb20 %
Leftovers20 %
Razor Fang20 %
Dratini
Choice Scarf20 %
Psychic Stone20 %
Scope Lens20 %
Lapras
Choice Specs25 %
Jynx
Choice Specs15 %
Slowpoke
Focus Sash14 %
Leftovers14 %
Rocky Helmet14 %
Staryu
Choice Scarf14 %
Choice Specs14 %
Ice Stone14 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.