D Ground · Golem & Gengar
Comp · Ranked, rules v36, 2026-10-18 to 2026-10-24Versions2 builds of this comp · best first · faded units are the ones they share with this one
5.68avg place± 0.61
28.9 %top 4
2.6 %wins
0 %usage
38games38 effective
Game tier C; here D because the tier uses avg + CI (6.29) against the reference 4.07.
Final teamshare of games with that unit · carry first
★★CARRY


Dugtrio39 %★★SUB


Haunter79 %★★★TANK


Golem93 %★★
Sandslash82 %★★
Nidorino68 %★★
Ivysaur57 %★

Onix57 %★
Rhyhorn29 %




Nidorino68 %★★

Rhyhorn29 %
Dugtrio · carry
Scope Lens36 %
Choice Band27 %
Choice Scarf18 %
Haunter · sub
Choice Specs41 %
Calcium18 %
Quick Claw14 %
Golem · tank
Leftovers27 %
Rocky Helmet19 %
Life Orb12 %
Sandslash
Scope Lens13 %
Ivysaur
Sitrus Berry13 %
Onix
Protein13 %
Rocky Helmet13 %
Best setupusual hexes, from other comps
▲ Enemy · front line
Every unit of the final board once, on the hex it most often stands on in this comp's real boards (the % is how often). Gold hex = the carry. Dashed hexes marked ~ have no data for this comp: they take the unit's usual hex across every other comp, or a free hex in the rows its range calls for.